Learning: The Next Generation

 
 

Learning: The Next Generation

273843
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  Authored By: Joe Dysart, Date Published: 10/7/2009, Product#: 273843
While initially a novelty, K-12 educational opportunities in the virtual world Second Life are gaining heft, crystallizing into formal courses, and in some cases, even offering high school students the opportunity to earn college credit. Educators are quickly discovering that virtual reality offers learning opportunities that simply do not exist in the everyday world.